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★★★★★Entertainment Innovation Map Reveals Emerging Technologies & Startups

by 리치캣 2020. 3. 9.
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Entertainment Innovation Map Reveals Emerging Technologies & Startups

At StartUs Insights, we place great value in identifying emerging technologies and promising startups early on. For this research on the future of entertainment, our Innovation Analysts have examined more than 800 startups and their technologies:

Related topics:ENTERTAINMENTINNOVATION MAPTECHNOLOGY

The entertainment industry has generally been the most immediate route of introducing new technologies to consumers. Especially in the area of home entertainment, content consumption has been transformed from relying on stationary media, such as home theatre and gaming console/PC to becoming mobile.

The next wave of innovation is aimed at connecting home entertainment devices (Connected Home and Streaming) to provide a more immersive (3D/4D, VR/AR, and Drones) experience.

With the estimated entertainment and media revenue reaching $2.4 trillion by 2022, our Innovation Analysts at StartUs Insights researched more than 800 cutting-edge startups and identified the following innovation areas that significantly support companies to be at the forefront of technological change in the entertainment industry.

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Entertainment Innovation Map (c) StartUs Insights

 

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Virtual Reality (VR) & Augmented Reality (AR)

With increasing calculation power, smaller size, faster mobile connection, and less power consumption, mobile VR/AR devices will bring VR/AR experience to the next level. Complemented by additional data from GPS, environmental sensing, and advanced gesture/voice control, VR/AR experience will soon be more immersive than ever.

Connected Home

The Internet of Things (IoT) and 5G network allow every entertainment technology to work in junction to deliver the best user experience. Content creators can fully utilize all connected devices, such as lighting, room temperature, and other 4D equipment to create next-level experiences.

Artificial Intelligence (AI)

Some creators in the entertainment industry have started to implement Artificial Intelligence to create content such as music, movie plot points and trailers based on market data analytics and box office numbers. Through deep learning algorism, AI increasingly supports creators to be more efficient in creating content tailored to market demands.

Curated Content

Overwhelmed by the extensive amount of information available, it has become increasingly difficult for consumers to find content that matches their individual interest. Content providers rely both on AI, influencers and consumers’ own initiative to generate and share personalized Curated Content.

3D/4D

In addition to widely available 3D screen technology and AR/VR headsets, sensory factors such as smell and rain grant viewers to become part of the world that is appearing all around them. Connected entertainment devices can work in juncture to provide a next-level experience to consumers while cloud-based platforms capture, measure, and analyze data for future improvement of content.

 

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Gesture Control

Gesture Control blends voice, gesture and movement tracking together to provide a more intuitive control interface to traditional devices and in AR/VR environment. This natural user interface (NUI) allows for the interaction and control of a computer system without physical contact and is crucial in adding an immersive experience to VR/AR content.

Drones

Today’s consumer drones equipped with advanced camera systems can already produce close-range aerial filming and photography. Moreover, professional drones have become an indispensable part of video production across the industry. Drone flight live-stream and virtual piloting in augmented or virtual reality will bring the next level of drone entertainment.

Streaming

Live streaming events, shows, and gameplay have already become a popular form of entertainment among Millenials. With the implementation of 5G network and specialized cloud platforms, streaming will not be limited to passive media consumption, but also allow users to play PC/console games via stream on any device at any place.

Subscription On-Demand

Subscription On-Demand transforms entertainment business models into Content-as-a-Service (CaaS) models that allow companies to deliver better services and high-quality content or experiences to consumers while generating consistent revenue. After having transformed the music and TV/movie industries, Subscription On-Demand is moving to real-world entertainment experiences such as movie theatres, cultural events, and concerts.

Disruptive Startups In The Entertainment Industry Include:

  • Implemented in gaming, augmented reality opens many doors. One of those is opened by Ukrainian startup WeAR Studios. The company creates full cycle AR development with the purpose to assist computer game lovers to go beyond their imaginations and turn any space into a game portal – bringing games into a physical space.
  • nCube, a London based Smart Home startup, has built a smart home hub based on Z-Wave technology. The smart home hub is compatible with numerous smart device producers and can control every aspect of their smart home via nCube App.
  • Belgian ScriptBook uses artificial intelligence to quantify story-parameters into a predictive model that enables stakeholders in the film business to avoid box office flops. The startup’s solution Script2Screen analyzes screenplays and delivers an objective assessment of a script’s commercial and critical success.
  • Curata employs machine learning, natural language processing (NLP), and artificial intelligence to power two software platforms, Curata Content Curation Software (Curata CCS) and Curata Content Marketing Platform (Curata CMP). The startup’s software allows companies to discover content via their self-learning engine, organize and contextualize as well as publish and promote it across blogs, social channels, and newsletters.
  • VisiSonics leverages scientific discovery to add a third dimension to the sound consumers hear electronically, bringing 3D sound to gaming, virtual reality, and entertainment (movies and music) platforms. In addition, through its RealSpace™ Audio Panoramic Camera the startup can capture, measure, analyze, and reproduce natural, fully dimensional sound in any environment.
  • London-based FlickTek delivers solutions to enhance user experience through seamless technology interaction. With a background in biomedicine and engineering, the startup creates technology capable of detecting and interpreting human bio-physiological signals to control electronic devices such as smartphones or computers.
  • German Skynamic believes that “Close Range Aerial Filming” will play a key role in how to use camera drones in the future. Their team of skilled pilots is experienced in flying cinema lenses such as Standard Primes, Ultra Primes, Highspeed Primes, or Anamorphic Kowa. While also providing VR 360° rigs, the startup offers live streaming via SDI directly to the broadcasting van to capture unique images that tell a story.
  • DaCast develops a live stream hosting platform designed with a Streaming-as-a-Service approach providing a flexible, pay-as-you-go solution to content owners and broadcasters. The startup claims to generate revenue in just 20 minutes – giving entertainment companies a new way to compete in this market.
  • Vodworks provides over the top (OTT) solutions to the media industry. Having created so-called VidScape technology, the startup offers a customizable video and data management platform, multiscreen apps as well as content discovery and recommendation for online TV and global video distribution.

The innovation areas named in the Entertainment Innovation Map not only improve the availability and adaptability of entertainment content but also make the user experience more connected, mobile and immersive.

This shows that in order to survive, it is not enough for entertainment companies to create more interactive and complex content; they must also change their business models accordingly. As it is vital for companies to act now to swiftly adopt new technologies, at StartUs Insights, we support you in getting an early start by facilitating the collaboration with pioneering startups as well as providing actionable Innovation Intelligence.

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엔터테인먼트 혁신 맵, 새로운 기술 및 신생 기업 공개
StartUs Insights에서는 신흥 기술과 유망한 신생 기업을 조기에 식별하는 데 큰 가치를 둡니다. 엔터테인먼트의 미래에 대한이 연구를 위해 당사의 혁신 분석가는 800 개 이상의 신생 기업 및 기술을 조사했습니다.

관련 주제 :
엔터테인먼트 혁신지도 기술
엔터테인먼트 산업은 일반적으로 소비자에게 새로운 기술을 도입하는 가장 빠른 경로였습니다. 특히 홈 엔터테인먼트 분야에서 컨텐츠 소비는 홈 시어터 및 게임 콘솔 / PC와 같은 고정 매체에 의존하는 것이 아니라 모바일로 전환되었습니다.

차세대 혁신의 물결은 홈 엔터테인먼트 장치 (Connected Home and Streaming)를 연결하여보다 몰입감있는 (3D / 4D, VR / AR 및 드론) 경험을 제공하는 것입니다.

2022 년까지 엔터테인먼트 및 미디어 매출이 2.4 조 달러에이를 것으로 예상되는 StartUs Insights의 Innovation Analysts는 800 개가 넘는 최첨단 스타트 업을 조사했으며 엔터테인먼트 업계에서 기술 변화의 선두에 서도록 회사를 크게 지원하는 다음 혁신 영역을 식별했습니다.

엔터테인먼트 혁신 맵 StartUs Insights 1280 720-noresize
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엔터테인먼트 혁신 맵 (c) StartUs Insights

 

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가상 현실 (VR) 및 증강 현실 (AR)
계산 성능이 향상되고 크기가 작고 모바일 연결 속도가 빨라지고 전력 소비가 줄어들면 모바일 VR / AR 장치는 VR / AR 경험을 한 단계 끌어 올릴 것입니다. GPS, 환경 감지 및 고급 제스처 / 음성 제어의 추가 데이터로 보완 된 VR / AR 경험은 그 어느 때보 다 몰입 할 것입니다.

커넥 티드 홈
사물 인터넷 (IoT)과 5G 네트워크를 통해 모든 엔터테인먼트 기술이 함께 작동하여 최고의 사용자 경험을 제공 할 수 있습니다. 컨텐츠 제작자는 조명, 실내 온도 및 기타 4D 장비와 같은 연결된 모든 장치를 완전히 활용하여 차세대 경험을 제공 할 수 있습니다.

인공 지능 (AI)
엔터테인먼트 산업의 일부 제작자는 시장 데이터 분석 및 박스 오피스 번호를 기반으로 음악, 영화 플롯 포인트 및 트레일러와 같은 컨텐츠를 만들기 위해 인공 지능을 구현하기 시작했습니다. AI는 딥 러닝 알고리즘을 통해 시장 요구에 맞는 컨텐츠를보다 효율적으로 만들 수 있도록 제작자를 지원합니다.

선별 된 콘텐츠
사용 가능한 방대한 양의 정보에 압도되면서 소비자는 개인의 관심에 맞는 콘텐츠를 찾기가 점점 어려워졌습니다. 컨텐츠 제공 업체는 AI, 영향력있는 사용자 및 소비자 자신의 주도권을 모두 사용하여 개인화 된 선별 된 컨텐츠를 생성하고 공유합니다.

3D / 4D
널리 사용 가능한 3D 화면 기술 및 AR / VR 헤드셋 외에도 냄새 및 비와 같은 감각적 요인으로 인해 시청자가 주변에 나타나는 세계의 일부가 될 수 있습니다. 커넥 티드 엔터테인먼트 장치는 정점에서 작동하여 소비자에게 다음 수준의 경험을 제공하는 한편 클라우드 기반 플랫폼은 향후 컨텐츠 개선을 위해 데이터를 캡처, 측정 및 분석합니다.

 

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제스처 컨트롤
Gesture Control은 음성, 제스처 및 움직임 추적을 결합하여 기존 장치 및 AR / VR 환경에보다 직관적 인 제어 인터페이스를 제공합니다. 이 자연스러운 사용자 인터페이스 (NUI)는 물리적 접촉없이 컴퓨터 시스템의 상호 작용 및 제어를 가능하게하며 VR / AR 컨텐츠에 몰입 형 경험을 추가하는 데 중요합니다.

드론
고급 카메라 시스템이 장착 된 오늘날의 소비자 용 드론은 이미 근거리 항공 촬영 및 사진 촬영을 할 수 있습니다. 또한 전문 드론은 업계에서 비디오 제작에 없어서는 안될 부분이되었습니다. 증강 현실 또는 가상 현실에서의 드론 비행 라이브 스트림 및 가상 조종은 다음 수준의 드론 엔터테인먼트를 가져올 것입니다.

스트리밍
라이브 스트리밍 이벤트, 쇼 및 게임 플레이는 이미 Millenials에서 인기있는 엔터테인먼트 형태가되었습니다. 5G 네트워크 및 특수한 클라우드 플랫폼을 구현하면 스트리밍은 수동 미디어 소비로 제한되지 않고 사용자가 어느 곳에서나 모든 장치의 스트림을 통해 PC / 콘솔 게임을 즐길 수 있습니다.

주문형 구독
Subscription On-Demand는 엔터테인먼트 비즈니스 모델을 CaaS (Content-as-a-Service) 모델로 변환하여 기업이 소비자에게 더 나은 서비스와 고품질 컨텐츠 또는 경험을 제공하는 동시에 일관된 수익을 창출 할 수 있도록합니다. 음악 및 TV / 영화 산업을 변화시킨 서브 스크립 션 온 디맨드는 영화관, 문화 행사 및 콘서트와 같은 실제 엔터테인먼트 경험으로 이동하고 있습니다.엔터테인먼트 산업의 파괴적인 신생 기업은 다음과 같습니다.
게임에 구현 된 증강 현실은 많은 문을 열어줍니다. 그 중 하나는 우크라이나의 스타트 업 WeAR Studios에 의해 열립니다. 이 회사는 컴퓨터 게임 애호가가 상상을 뛰어 넘어 공간을 게임 포털로 전환하여 게임을 실제 공간으로 가져 오는 것을 돕기 위해 전체주기 AR 개발을 만듭니다.
런던 기반 스마트 홈 스타트 업인 nCube는 Z-Wave 기술을 기반으로 스마트 홈 허브를 구축했습니다. 스마트 홈 허브는 수많은 스마트 장치 생산자와 호환되며 nCube 앱을 통해 스마트 홈의 모든 측면을 제어 할 수 있습니다.
벨기에 ScriptBook은 인공 지능을 사용하여 스토리 매개 변수를 예측 모델로 수량화하여 영화 사업의 이해 관계자가 박스 오피스 플롭을 피할 수 있도록합니다. 신생 솔루션 Script2Screen은 시나리오를 분석하고 스크립트의 상업적 성공에 대한 객관적인 평가를 제공합니다.
Curata는 기계 학습, 자연어 처리 (NLP) 및 인공 지능을 사용하여 Curata CCS (Curata Content Curation Software) 및 Curata CMP (Curata Content Marketing Platform)의 두 가지 소프트웨어 플랫폼을 지원합니다. 스타트 업의 소프트웨어를 통해 기업은 자체 학습 엔진을 통해 컨텐츠를 발견하고, 구성하고 상황에 맞게 분석하며 블로그, 소셜 채널 및 뉴스 레터에서 컨텐츠를 게시 및 홍보 할 수 있습니다.
VisiSonics는 과학적 발견을 활용하여 소비자가 전자적으로 듣는 사운드에 3 차원을 더해 게임, 가상 현실 및 엔터테인먼트 (영화 및 음악) 플랫폼에 3D 사운드를 제공합니다. 또한 RealSpace ™ 오디오 파노라마 카메라를 통해 스타트 업은 모든 환경에서 자연스럽고 완전한 차원의 사운드를 캡처, 측정, 분석 및 재생할 수 있습니다.
런던 기반 FlickTek은 완벽한 기술 상호 작용을 통해 사용자 경험을 향상시키는 솔루션을 제공합니다. 생의학 및 공학 분야의 배경을 가진 스타트 업은 인간의 생체 생리 신호를 감지하고 해석하여 스마트 폰이나 컴퓨터와 같은 전자 장치를 제어 할 수있는 기술을 개발합니다.
독일 Skynamic은 "근거리 항공 촬영"이 미래에 카메라 드론을 사용하는 방법에 중요한 역할을 할 것이라고 믿고 있습니다. 숙련 된 조종사 팀은 표준 프라임, 울트라 프라임, 고속 프라임 또는 아나모픽 코와 같은 시네마 렌즈 비행 경험이 있습니다. VR 360 ° 리그를 제공하는 동시에 스타트 업은 SDI를 통해 방송 밴으로 직접 라이브 스트리밍을 제공하여 스토리를 전달하는 독특한 이미지를 캡처합니다.
DaCast는 콘텐츠 소유자 및 방송사에게 유연한 종량제 솔루션을 제공하는 스트리밍 서비스 방식으로 설계된 라이브 스트림 호스팅 플랫폼을 개발합니다. 신생 기업은 단 20 분만에 수익을 창출 할 수 있다고 주장하며 엔터테인먼트 회사는이 시장에서 경쟁 할 수있는 새로운 방법을 제공합니다.
Vodworks는 미디어 산업에 최고 (OTT) 솔루션을 제공합니다. 소위 VidScape 기술을 개발 한이 스타트 업은 맞춤형 TV 및 데이터 관리 플랫폼, 멀티 스크린 앱, 온라인 TV 및 글로벌 비디오 배포를위한 컨텐츠 검색 및 권장 사항을 제공합니다.
엔터테인먼트 혁신 맵에 이름이 지정된 혁신 영역은 엔터테인먼트 컨텐츠의 가용성과 적응성을 향상시킬뿐만 아니라 사용자 경험을보다 연결되고, 모바일이며 몰입 적으로 만듭니다.

이는 생존을 위해 엔터테인먼트 회사가보다 대화 형이고 복잡한 컨텐츠를 작성하는 것만으로는 충분하지 않다는 것을 보여줍니다. 또한 비즈니스 모델을 적절히 변경해야합니다. StartUs Insights에서는 기업이 새로운 기술을 신속하게 도입하기 위해 지금 행동하는 것이 매우 중요하므로, 선구적인 스타트 업과의 협업을 촉진하고 실행 가능한 혁신 인텔리전스를 제공함으로써 조기 시작을 지원합니다.

엔터테인먼트에 대한 더 많은 데이터 중심 통찰력을 원하십니까?

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